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Vladimir Norkoff
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119
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Posted - 2013.04.08 21:49:00 -
[1] - Quote
Like many others, I am disappointed with the proposed Domi changes. The advantage of the Domi was always versatility. It was never the best at anything, but it could do almost anything - brawl, gank, tank, logi, neut, etc. It was a fantastic jack-of-all-trades ship.
Removing the damage option reduces it's versatility. It can't gank, and it's brawling ability is reduced. Which seems like a damn odd choice for a ship designated as "Combat BS". Furthermore, it's vastly over-shadowed as a neut boat by the incredibly awesome Geddon. So it's effectively lost that versatility as well.
So it's pretty much just gonna be left with what? Sentry Sniper, Kessah Domi, and 2007 RR Domi? Not alot of options there.
And now it is completely reliant on a destroyable dps source. Which is a terrible terrible choice.
EDIT - Maybe keep the hybrid bonus, increase the damage bonus slightly, reduce the number of turrets, and move a hi-slot (or two) to the mids/lows so that people can make it into the sentry boat you envision via modules? |

Vladimir Norkoff
Income Redistribution Service
120
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Posted - 2013.04.10 17:47:00 -
[2] - Quote
Eh, changes to the Hype and Mega look pretty decent.
But still not particularly happy about the Domi. Now it's even more pigeon-holed into the role of "low-grade fleet sniper with destroyable/leave-able dps" or PvE ****-ship. Because why would you use a Domi for close-range combat when you have the Hype? It will now do one job exceedingly well (PvE) rather than many jobs decently. It's become narrowed into a niche role, when I thought the idea of T1 ships was versatility whereas the T2/Navy ships get the narrow focus. Personally I'd rather just see the Domi as a BS-sized Vexor. But w/e, it's your game. |

Vladimir Norkoff
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121
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Posted - 2013.04.12 04:29:00 -
[3] - Quote
Crazy KSK wrote:agreed id be fine if id would get the hypes rep bonus and the hype instead a falloff one so we get a good gal fleet ship and a big myrm but no some drone tracking and range that is only gonna be useful for friggin sentries that are only really good for gate camping and missioning and I bet everyone is gonna like sentry fleets with everyone having to pick them up after killing some random drake and then that one guy managing to leave them behind Eh, I'm not a big fan of the change either. Would prefer to keep my blasters. But CCP obviously have no intention of changing it - as proven by the fact that they didn't pull it back for review like they did the Hype and Mega. And to be honest, it's not a terrible change. The tracking bonus on Ogres with a close-range set-up does make the drones ALOT more effective. However, all the other BSs have improved and/or filled roles where the Domi could shine. The Hype will now be the superior choice for close-range brawling. Geddon is the choice for neuting. Rohk/Apoc still remain the better choices for long-range. So it's not that the Domi has gotten worse, it's just that the other ships have gotten so much better at their roles. Which leaves the Domi (as you pointed out) as a PvE boat or terrible sentry-sniper. Sucks, but it is what it is. Adapt and move on.
(And use your blaster Domis as much as possible before they get ruined.) |

Vladimir Norkoff
Income Redistribution Service
123
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Posted - 2013.04.14 00:26:00 -
[4] - Quote
Omnathious Deninard wrote:Yup, and the sentry drone returning wil be great for sentry drones of it can be done, but will not be the help the Dominix needs. Yeah would be great for sentries... but if they did, why would we ever use Heavies?
(And yes, some strange people use Heavy drones. In fact, I use them on a regular basis. Have done so for years. And amazingly they work, and actually blow stuff up. And by "stuff" I mean the ships of other players, both competent and incompetent. Which probably means I'm using them wrong, cuz everyone knows Heavy drones suck.)
As for whether or not "returning sentries" would help the Domi's "needs", I reckon that depends on what you determine those "needs" to be.
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Vladimir Norkoff
Income Redistribution Service
124
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Posted - 2013.04.14 19:06:00 -
[5] - Quote
smoking gun81 wrote: Gallente need an 8 weapon BS platform just like all the others ( Maelstrom, Typhoon, Abaddon, Apocalypse, Rokh, post patch ). Actually, no. No they don't. You are fixated on an arbitrary number that means nothing. They just need a ship with the same amount of effective turrets. What would be ideal is a Gallente BS with only one turret and a ridiculous damage bonus on it - uses less cap, lasts longer overheated, uses less ammo.
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Vladimir Norkoff
Income Redistribution Service
125
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Posted - 2013.05.14 10:01:00 -
[6] - Quote
ExAstra wrote: I am not satisfied with the new bonus yet. However, I'm also not done testing it yet. Curious that you didn't do the test with Ogres vs a Cruiser/BC cuz that would seem like a far more likely scenario than a Domi trying to pop an Incursus. Especially if you are in a gang.
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Vladimir Norkoff
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149
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Posted - 2013.05.17 02:39:00 -
[7] - Quote
Omnathious Deninard wrote:On the total DPS of a full gank fit Dominix, how much DPS is lost from the 25%? Given overheat and faction ammo, it's about a 15% loss..... if you are using blasters. But why would you? If you wanted a full gank ship, you would use a Mega or Hype now. Y'know, ships that actually have a bonus and do more damage gank fit.
The new Domi will end up in the same position most ships do that lack a damage bonus - they will fit ACs. Before the Blaster buff where they reduced the PG reqs, I flew AC Domis quite regularly with great success. So it's not a tragic loss. Annoying and unnecessary, but not tragic.
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Vladimir Norkoff
Income Redistribution Service
150
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Posted - 2013.05.18 10:14:00 -
[8] - Quote
Phoenix Torp wrote:I hope you will understand it now. And in case that's you have even decided to make the Large Blaster Spec the most useless PVP skill in the game, excluding a ship that it's not sized for it... Ok you really need to hush and take a little timeout in the corner for a bit. Contrary to popular belief, EveKill Top20 is not the defining factor of what is good and what isn't. Furthermore, you don't really seem to have much knowledge of how PvP works, what are good fits, and how viable ships would be. Let us refer back to a previous golden quote....
Phoenix Torp wrote:Obviously I don't PVP, and when I do I lose. So perhaps it might be best if you go and educate yourself a bit more in that field before offering up any more heated rhetoric and enraged rants? Just a suggestion.
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